Posts Tagged ‘multithread’

&errno as thread identifier

Thread identifiers may have different types in different systems – pthread_t under POSIX; uintptr_t or HANDLE under Windows. They are usually integers or pointers, but POSIX actually allows structures though not usually found. This leads to a little difficulty in portability.

A trick, used by OpenSSL (if not overridden by calling CRYPTO_set_id_callback), is to use &errno as the thread identifier.

Per C standard, errno must be a modifiable lvalue, and thus we can safely take its address – &errno. And under any practically usable thread implementation, errno must be thread-local, which means &errno is different in different threads.

Note: It seems OpenSSL defaults to &errno only since 0.9.8m. Earlier versions always require the user to call CRYPTO_set_id_callback.

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Acquire and Release Semantics

The concept of acquire and release semantics is important for multi-threaded programs that run on more than one physical core or processor. MSDN has a clear and concise explanation of then.

Consider the following code example:

a++;
b++;
c++;

From another processor’s point of view, the preceding operations can appear to occur in any order. For example, the other processor might see the increment of b before the increment of a.

[T]he InterlockedIncrementAcquire routine uses acquire semantics to increment a variable. If you rewrote the preceding code example as follows:

InterlockedIncrementAcquire(&a);
b++;
c++;

other processors would always see the increment of a before the increments of b and c.

Likewise, the InterlockedIncrementRelease routine uses release semantics to increment a variable. If you rewrote the code example once again, as follows:

a++;
b++;
InterlockedIncrementRelease(&c);

other processors would always see the increments of a and b before the increment of c.

The operation of acquiring a lock must have acquire semantics; and the operation of releasing a lock must have release semantics. This is probably where they get their names.

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